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StoryMode LLC

PL Website 11-50 employees

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$25 - $49/hr
4.7

3 reviews

External Reviews

Technologies

Unreal Engine 5Unreal Engine 4UnityPlayStationXboxNintendo SwitchMacMobile

Services

Game Co-DevelopmentEngine ProgrammingTech ArtShader DevelopmentGameplay SystemsGame PortingMulti-Platform OptimizationMultiplayer Server DevelopmentConsole Certification Support

Notable Clients

Bullet ForceForward AssaultBatman: Arkham KnightMortal Kombat 1Warhammer Age of Simgarr: Storm GroundsIkonospace

StoryMode is a game development studio based in Warsaw that specializes in co-development for AA and AAA projects. The studio embeds directly into client teams as engineers, tech artists, and porting specialists, handling gameplay systems, optimization, shaders, and multi-platform delivery. They hold official Nintendo Switch and PlayStation DevKits and have contributed to shipped titles including Batman: Arkham Knight, Mortal Kombat 1, and Warhammer Age of Simgarr: Storm Grounds.

Services and capabilities

StoryMode's core offering is co-development support for console and mobile games. They focus on complex engineering work, tech art pipelines, and porting across PS5, Xbox, Mac, and mobile platforms. The studio works with both Unreal Engine 5 and Unity. Specific technical areas include gameplay systems development, shader work, and multi-platform optimization. Their positioning centers on solving technical bottlenecks so game teams can focus on creative vision.

The studio has demonstrated capability in live multiplayer game support. For one client, they took over multiplayer server functionality, fixing issues, detecting and preventing hackers, and monitoring server performance. They've also managed large-scale enterprise projects outside pure game development—notably managing significant portions of Ikonospace, a VR platform for architects.

Notable work

Clients and projects named in their materials include Bullet Force and Forward Assault (multiplayer server work), Batman: Arkham Knight, Mortal Kombat 1, and Warhammer Age of Simgarr: Storm Grounds. One client reported that StoryMode secured first-party certifications on time and impressed with how quickly the team integrated into their development process. Another partner has worked with StoryMode for three years on large-scale enterprise projects for major real estate developers in Dubai. A third client credits StoryMode as a long-term partner in creating digital versions of board games.

How they work

StoryMode integrates directly into client teams rather than operating as a separate vendor. Team members embed as engineers, tech artists, or porting specialists depending on project needs. Clients have noted the studio's ability to integrate quickly into existing development processes. The studio supports projects across all development stages, from planning through post-production, and accepts inquiries across mobile, PC/Mac, and console platforms.

Team and credentials

The studio holds Nintendo Switch and PlayStation DevKits, indicating official partnerships with Nintendo and PlayStation. Specific team size, founding year, and individual team member names are not detailed in available materials, though one client interaction mentions "Pavel and his team," suggesting a named leadership structure.

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Case Studies

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Client Reviews

Reviews from verified clients

4.7

3 third-party reviews

StoryMode LLC hasn't received any verified reviews on Offshore.dev yet.

Client reviews will appear here once they are submitted and verified.

Frequently Asked Questions

What does StoryMode specialize in?
StoryMode specializes in co-development for AA and AAA game projects. They embed into teams as engineers, tech artists, and porting specialists, handling gameplay systems, optimization, shaders, and multi-platform delivery across PS5, Xbox, Mac, and mobile platforms.
Where is StoryMode based?
StoryMode is based in Warsaw, Poland. The studio holds official Nintendo Switch and PlayStation DevKits.
What game engines does StoryMode work with?
StoryMode works with both Unreal Engine 5 and Unity. They have shipped titles on these engines and support projects across PC, Mac, mobile, and console platforms.
What are some notable games StoryMode has worked on?
StoryMode has contributed to Batman: Arkham Knight, Mortal Kombat 1, and Warhammer Age of Simgarr: Storm Grounds. They also manage multiplayer server functionality for Bullet Force and Forward Assault, and have contributed to Ikonospace, a VR platform for architects.
How does StoryMode integrate with client teams?
StoryMode embeds directly into client teams as engineers, tech artists, or porting specialists. Clients have noted the studio's ability to integrate quickly into existing development processes and work across all project stages from planning through post-production.
Does StoryMode have experience with console porting?
Yes. StoryMode holds official Nintendo Switch and PlayStation DevKits and specializes in porting games across PS5, Xbox, Mac, and mobile platforms. They have helped ship titles on multiple console platforms.

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