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Raving Bots

PL Website 1-10 employees

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$50 - $99/hr
4.5

2 reviews

External Reviews

Technologies

Unreal EngineUnreal Engine 5UnityXVP (eXpansive Vehicle Physics)VRARAIMachine LearningAutomated PlanningComputational IntelligenceGame TheoryPhysics simulationTerrain physics engine

Services

Video Game DevelopmentProfessional Training Simulator DevelopmentVR Experience DesignAR Experience DesignAI/Machine Learning Consulting3D/2D Art and Asset CreationGame Music CompositionLevel DesignHardware Integration (Cockpit Simulators, Motion Platforms)DevOps and InfrastructureMobile App DevelopmentWeb Services Development

Raving Bots was founded in 2015 by two programmers—Bartek (CEO) and Piotr (CTO)—in Poland. The studio builds video games and professional training simulators, with a focus on virtual reality, augmented reality, and artificial intelligence. The team works primarily in Unreal Engine and Unity, developing everything from indie games to enterprise VR simulators for heavy equipment operators. One team member holds a PhD in artificial intelligence research.

The company's work spans three main areas: game development for desktop, console, and mobile platforms; custom training simulators fitted to client specifications; and applied AI research in automated planning, machine learning, and computational intelligence.

Services and capabilities

Raving Bots' core offering is bespoke software engineering combined with technical design and creative direction. Their engineering team handles the full stack—from architecture and code quality to DevOps and distributed systems. They emphasize upfront design work to reduce implementation friction, and maintain in-house expertise across 3D/2D art, game music, level design, and AI systems.

For training simulators, the studio develops physics-heavy environments with realistic vehicle behavior, AI-powered performance evaluation, and hardware integration (cockpit simulators, motion platforms). Their Universal Vehicle Physics (XVP) plugin runs on Unreal Engine 5 and handles complex terrain interactions, steering feedback, and multi-vehicle traffic simulation. The company can also extend its core team by hiring additional contractors from its freelancer network if a project demands it.

Notable work

eXpanSIM is their primary active product—a universal vehicle simulator initially released on Steam. Since 2022, Raving Bots has shipped updates adding city driving with traffic rule enforcement, weather effects (day-night cycles, volumetric fog, precipitation), motorbike simulation, AI traffic density improvements, GPS navigation, seasonal variations, and advanced vehicle physics. The simulator supports multiple vehicle types including agricultural tractors.

Heavy Machinery: Pro VR Simulator targets professional training for construction equipment operators. It simulates an excavator, truck, loader, dozer, and compactor with realistic terrain physics where ground particles interact dynamically with vehicle tires and tools. The platform integrates with physical hardware cockpits that mirror actual vehicle controls and includes a motion platform to generate realistic forces. AI systems evaluate operator performance within simulated scenarios. This project is being merged into eXpanSIM.

TS-10 is a professional truck driving simulator. Carrotting Brain was also listed among recent projects, though minimal detail is provided in the source material.

How they work

Raving Bots operates as a flexible software studio rather than a traditional agency with fixed engagement models. Clients can hire the core team for custom development or tap the studio's IP—like licensing eXpanSIM or the XVP physics plugin. The team emphasizes good upfront design to minimize rework. Communication structure and typical project timelines are not detailed in available materials.

Team and credentials

The studio employs approximately 8–10 core staff members: two co-founders (Bartek and Piotr), five senior-level developers and artists (Kamil, Paula, Łukasz, Ilias, Krzysztof), and Chris. Piotr holds a PhD in artificial intelligence. The team is bilingual and communicates in English and Polish. No formal certifications (ISO 27001, SOC 2, GDPR compliance) are mentioned in the source material. Raving Bots has no listed partnerships with major platforms or award recognitions in the scraped content.

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Case Studies

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Client Reviews

Reviews from verified clients

4.5

2 third-party reviews

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Frequently Asked Questions

What does Raving Bots specialize in?
Raving Bots develops video games and professional training simulators with expertise in VR, AR, and AI. They work in Unreal Engine and Unity, focusing on realistic physics simulation, hardware-integrated training environments, and AI-powered performance evaluation systems.
Where is Raving Bots based?
Raving Bots is based in Poland. The company was founded in 2015 by two programmers, Bartek (CEO) and Piotr (CTO).
What is eXpanSIM?
eXpanSIM is Raving Bots' universal vehicle simulator available on Steam. It simulates multiple vehicle types including cars, motorcycles, tractors, and trucks with realistic physics, AI traffic, weather effects, GPS navigation, and seasonal variations.
What technologies does Raving Bots work with?
The studio primarily uses Unreal Engine 5 and Unity. They developed XVP (eXpansive Vehicle Physics), a plugin for Unreal Engine that handles advanced vehicle physics and terrain interactions. They also work with VR/AR platforms and AI systems for automated planning and machine learning.
What is Heavy Machinery: Pro VR Simulator?
Heavy Machinery is a VR training simulator for construction equipment operators. It simulates excavators, trucks, loaders, dozers, and compactors with advanced terrain physics, hardware cockpit integration, motion platforms, and AI-powered performance evaluation. It is currently being merged into eXpanSIM.
How large is Raving Bots' team?
The core team consists of approximately 8–10 full-time staff including two co-founders, senior developers, artists, and specialists. One team member holds a PhD in artificial intelligence. The company can hire additional contractors from its freelancer network as needed.

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